package engine;

import java.awt.Graphics2D;

import com.golden.gamedev.GameEngine;
import com.golden.gamedev.GameObject;

public class BeatGameMenu extends GameObject {

	private int myLevel;

	public BeatGameMenu(GameEngine parent, int level) {
		super(parent);
		myLevel = level;
	}

	@Override
	public void initResources() {
		

	}

	@Override
	public void render(Graphics2D g) {
		

	}

	@Override
	public void update(long elapsedTime) {
		

	}

}
